![]() These are 12x10 grids which contain 120 squares, all of which are initially blank. Įach of the three modes of the game has a 'checklist' associated with it. Gliding is also a definitive feature of the game, as the player can control the crafts' altitude when they go airborne. Other than the use of the Control Stick to steer, the A button performs all other actions in the game, including braking, charging up for a boost, sucking in nearby enemies and thereafter using the powers absorbed from them. Unlike most racers, no input is necessary for the craft to move forward. ![]() The simple controls are a defining feature of Kirby Air Ride. Players take control of Kirby or any of his multicolored counterparts to compete in races or other minigames. Kirby Air Ride is played primarily through use of a vehicle, many of which are taken from previous Kirby games, such as the Warpstar. However, the game was a commercial success, selling over 1.2 million copies worldwide. The game supports up to four players, and was the first GameCube title to support LAN play using broadband adapters and up to four GameCube systems.Īir Ride received a mixed reception from critics, who criticized the game's simplicity. Kirby Air Ride has the players and computer-controlled racers ride on Air Ride Machines. Kirby Air Ride, known in Japan as Kirby's Airride ( カービィのエアライド Kābī no Earaido), is a 2003racingvideo game developed by HAL Laboratory and published by Nintendo for the GameCubevideo game console starring Kirby. ![]()
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